| Lunar Axis: The Midnight Phenomenon | |
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Arcueid Active Member
Posts : 81 Points : 128 Join date : 2011-10-22 Age : 32
| Subject: Lunar Axis: The Midnight Phenomenon Sun Oct 23, 2011 5:13 pm | |
| -removed won't be coming back-
Last edited by Arcueid on Tue Nov 22, 2011 2:15 pm; edited 5 times in total |
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Oblivion3O Active Member
Posts : 121 Points : 224 Join date : 2011-10-22 Age : 27 Location : Ă…land. Finland.
| Subject: Re: Lunar Axis: The Midnight Phenomenon Sun Oct 23, 2011 5:16 pm | |
| This is looking very awesome, are you planning on making a demo? |
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VVBlastFuryVV Active Member
Posts : 67 Points : 147 Join date : 2011-10-22 Age : 29 Location : Lindarnia
| Subject: Re: Lunar Axis: The Midnight Phenomenon Sun Oct 23, 2011 5:32 pm | |
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Arcueid Active Member
Posts : 81 Points : 128 Join date : 2011-10-22 Age : 32
| Subject: Re: Lunar Axis: The Midnight Phenomenon Sun Oct 23, 2011 5:43 pm | |
| I do, in fact, it's nearly finished so expect it sometime this week or next, though I don't really want to promise exact dates. |
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Leonheart Active Member
Posts : 60 Points : 102 Join date : 2011-10-22
| Subject: Re: Lunar Axis: The Midnight Phenomenon Sun Oct 23, 2011 7:21 pm | |
| Gonna keep an eye on this. Looks awesome |
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Zachfoss Owner
Posts : 178 Points : 268 Join date : 2011-10-22 Age : 30 Location : Canada
| Subject: Re: Lunar Axis: The Midnight Phenomenon Sun Oct 23, 2011 10:11 pm | |
| Cute game Zephyr! The battle system is very different and I love how you custom a lot of things. |
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Rail Active Member
Posts : 121 Points : 125 Join date : 2011-10-23 Location : Nebleheim
| Subject: Re: Lunar Axis: The Midnight Phenomenon Mon Oct 24, 2011 9:54 pm | |
| Alright. I was looking for this. Seems to be interesting. Nice menu as well. ~ |
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Arcueid Active Member
Posts : 81 Points : 128 Join date : 2011-10-22 Age : 32
| Subject: Re: Lunar Axis: The Midnight Phenomenon Tue Oct 25, 2011 1:29 pm | |
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Last edited by Arcueid on Tue Nov 22, 2011 2:15 pm; edited 1 time in total |
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rgangsta Active Member
Posts : 89 Points : 114 Join date : 2011-10-23 Age : 31 Location : New York
| Subject: Re: Lunar Axis: The Midnight Phenomenon Tue Oct 25, 2011 1:41 pm | |
| Graphics = Amazing. Awesome work on this game. There just need to be more added to the story so we can get some background info and some suspense. |
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Jungle_Boy Active Member
Posts : 80 Points : 117 Join date : 2011-10-23 Age : 112 Location : Australia
| Subject: Re: Lunar Axis: The Midnight Phenomenon Tue Oct 25, 2011 2:39 pm | |
| Looks quite nice, especially like the facesets, good to see someone using something different! |
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Rail Active Member
Posts : 121 Points : 125 Join date : 2011-10-23 Location : Nebleheim
| Subject: Re: Lunar Axis: The Midnight Phenomenon Tue Oct 25, 2011 7:12 pm | |
| I love the animated Opening a lot xD Especially the Saber and Dark Saber scene. |
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Arcueid Active Member
Posts : 81 Points : 128 Join date : 2011-10-22 Age : 32
| Subject: Re: Lunar Axis: The Midnight Phenomenon Wed Oct 26, 2011 10:03 pm | |
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Last edited by Arcueid on Tue Nov 22, 2011 2:15 pm; edited 1 time in total |
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xCyberVXx Member
Posts : 24 Points : 49 Join date : 2011-10-22 Age : 28
| Subject: Re: Lunar Axis: The Midnight Phenomenon Thu Oct 27, 2011 11:58 pm | |
| Tried the demo, and it was a blast. Can't wait to see more work get done on it : D |
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| Subject: Re: Lunar Axis: The Midnight Phenomenon | |
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| Lunar Axis: The Midnight Phenomenon | |
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