Channing BarrowAge: 19
Weapon Class: Gloves
The main protagonist of the adventure. He is by far one of the youngest members of the Bahrmuel guild, having only joined a week before the mission at hand. Rather than use weapons like swords and spears, he prefers to have his fists do the talking for him. He is a brash, cocky young man with a strong sense of adventure, but he'd rather attend a party than doing his job half the time. As the game progresses, he stops shirking his responsibilities and learns to be the leader everyone's looking forward to.
Noel WarholAge: 26
Weapon Class: Spears
Channing's usual partner and self-proclaimed bodyguard. Noel has known Channing since he first walked into the guild. From day one, he has taught him everything he could possibly know. He's rather uptight and tries to maintain a strong demeanor, but there will be times he will slip up and act as foolish as his protege. At first, Noel thinks Channing nothing more but a selfish child, but learns to appreciate his company with time.
Gloria HarperAge: 20
Weapon Class: Rapiers
Channing's arranged fiancee. When the two were young enough to attend school their parents arranged for them to be wedded. As the years went by, the two never learned to truly love each other. Once Channing joined Barhmuel, Gloria takes up a job at the local diner, and the two never saw each other again. They have no desire of marrying each other, though Noel thinks they'd be a great couple.
Joyce FairweatherAge: 57
Weapon Class: Boomerangs
The owner of the diner Gloria works in. Though she appears as a cross old woman, she is one of the nicest people anyone could ever meet. She's known Noel since he was in grade school, since he's friends with her son. She supplies the Bahrmuel guild with the food they need at a reasonable price.
Esau DittmarAge: 22
Weapon Class: Bows and Arrows
The librarian of the guild. Though Esau prefers to stay on the sidelines of battle, he's quite skilled. He's known as an
archivist, a sort of people that can materialize certain items from books. He follows Channing on his missions if it means he gets to record their adventures in a book he himself is writing. When he's not reading or writing, he acts as a counselor to help people with their problems.
Carmen JimenezAge: 15
Weapon Class: Scythes
A spunky young girl with a strong sense of adventure. Carmen joined Bahrmuel to help raise money for her mother. She knows of the dangers behind it, but finds - as she states - "death to be the greatest adventure". The only person who can tame her wild personality is Esau, someone she finds very "talented in his field of work" as she puts it.
Sonia KleinAge: 30
Weapon: Whips
Leader of the demi-human race known as Cheshires, cat people. Because of her position she takes on a cold-hearted persona. This is, of course, to establish her dominance in the tribe. One unique trait of hers is she can charm people into loving her with a single look. She only uses this technique as a last resort, fearing if she overuses it her victim will never snap out of it. Sonia cares for her race and will fight anyone who questions their way of life. She has a heated rivalry with Marina of the Bahrmuel Guild.
Elijah and Milo CavarnoAge: 17
Weapon: Claws (both)
Twin "Cheshire cats" that cause mischief wherever they go. Elijah and Milo love to play tricks on people, it doesn't matter who exactly. Whether it be a guessing game of "who's who" or even hide-and-seek, the losers will pay the price of having their money swiped. Like the Cheshire Cat in the stories, they usual vanish without a trace with grins aplenty.
Apollo HollandAge: 26
Weapon: Swords
Noel's best friend and Joyce's son. Apollo is the one who taught Noel everything he knows about the world. He is a very bright young man, though his memory is not the best in the world and he does jumble his speech at times. When in an argument, he won't stop until he has the last word, a feature that has saved him several times in the past. Despite being named after the God of the Sun, he prefers to use lightning spells rather than fire.
Sylvia ServerAge: 32
Weapon: Rapiers
A feared pirate queen. Even though she is just that, a pirate, Sylvia acts as a defender of the merpeople should anyone wander into their waters with ill intent. She will not state why she cares so much for the sea dwellers, but it does have something to do with her troubled past.
Icas AstrophelAge: 23
Weapon: Swords
A young stargazer. By following his charts, Icas can locate certain people or rare treasures. At first glance, he can be mistaken for a strong magician, but he's more of a sword fighter.
Garrett DavisAge: 21
Weapon: Swords
The long lost prince of Lunarosse and Corlia's older brother. He vanished after a raid in the castle one night, never to be seen again. When he's spotted in the story, he states how he left the castle to find a way to save his sister from the fate she has placed herself in.
OuriAge: 14
Weapon: Daggers
An albino merman. Ouri is the protector of the mermaid princess, Nerida. He's considered a rare breed amongst his kind, because of his white hair and white scales. Despite his title, he can be somewhat of a coward, especially when it comes to humans.
NeridaAge: 17
Weapon: Harps
Princess of the merpeople nation of Amphitrite. Nerida couldn't care less of her royal status, wanting to see the world the way others do. Unlike the rest of her race, she's more rational when it comes to dealing with humans or other species. She's possibly the only link in the chain of events that could save her race from a dire fate.
Erika WellsAge: 29
Weapon: Daggers
An expert medic. Erika always has a way to heal most injuries and illnesses without so much as reading a book. With a single look at a patient she can tell what's wrong with them. Of course, she has to do the usual in asking of their ailment to get a better idea of what she's dealing with. She develops feelings for Apollo when she meets him.