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 Any ideas for Adventure?

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epicsora1
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PostSubject: Any ideas for Adventure?   Mon Mar 26, 2012 7:19 pm

Any ideas for an optional boss in my game, I ran out of ideas. One would be okay (I don't have many dungeons in my game but an optional boss in every dungeon.) Basketball
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micahdude9
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PostSubject: Re: Any ideas for Adventure?   Sun Apr 01, 2012 3:28 pm

Are you using the sideview battle system? I need to know that first before I give you suggestions.
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epicsora1
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PostSubject: Re: Any ideas for Adventure?   Mon Apr 02, 2012 7:03 pm

micahdude9 wrote:
Are you using the sideview battle system? I need to know that first before I give you suggestions.
I'm using sideview.
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PostSubject: Re: Any ideas for Adventure?   Tue Apr 03, 2012 5:00 pm

If you want to have a extra boss, it is always the best to make some kind of sidequest to fight the boss instead of just walking into a cave or something and fighting it. For example, the monster is stuck in jail. You get it out and then it chases you and THEN the battle starts. You know what I mean? Something a little more interesting than just finding it in a temple or something and walking to it and then fighting it.

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epicsora1
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PostSubject: Re: Any ideas for Adventure?   Fri Apr 06, 2012 2:06 pm

Thanks.
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micahdude9
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PostSubject: Re: Any ideas for Adventure?   Fri Apr 06, 2012 3:45 pm

No problem. Smile
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Richuani
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PostSubject: Re: Any ideas for Adventure?   Mon Apr 23, 2012 9:46 pm

Make a roaming boss as a 5% chance encounter in a certain area which drops a good sword or something. and make the boss with a slightly challenging hp and atk.
or...
make a bridge with a massive boss and you have to defeat all body parts to kill it.
ABS Would be amazing for that though.
a bit like balor boss fight in kingdoms of alamur: reckoning.
or...
boss that are gods and for each you defeat you get a holy piece of equipment
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epicsora1
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PostSubject: Re: Any ideas for Adventure?   Tue Apr 24, 2012 8:22 pm

Nice idea, thanks
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