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 Tribal: The Awakening

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Lymmet
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PostSubject: Tribal: The Awakening   Fri Nov 04, 2011 4:28 pm


This is the first game that I've completed. It features several hours of gameplay
and has three optional chapte
rs/dungeons.

-HISTORY-

Spoiler:
 
-PLOT-

Spoiler:
 

-CHARACTER PROFILES-

Lym Ceren (protagonist)
Spoiler:
 
Auron Winseiff
Spoiler:
 
Irith Valentine
Spoiler:
 
Cynthia Coral
Spoiler:
 

Akido Blanchimont
Spoiler:
 

Gholam Babel
Spoiler:
 

-GAMEPLAY-
Spoiler:
 
Spoiler:
 

-SCREENSHOTS-
Spoiler:
 
Spoiler:
 
Spoiler:
 

-DOWNLOAD-
You'll find the link in the description.
http://www.youtube.com/watch?v=0Fc-EE3gMiE


Last edited by Lymmet on Mon Nov 07, 2011 3:38 pm; edited 1 time in total
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TheEmeraldboy100
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PostSubject: Re: Tribal: The Awakening   Fri Nov 04, 2011 5:40 pm

Actually, the story's pretty good, and the enemies are balanced (Even though I know that all enemies except the final boss has the same defense:P) But the only problem is when you use skills such as Quantum Strike or such skills seemed to have completely random damage. Did you input the skills 'variance' by 100? Because it's a range to determine the increased or decreased damage randomly of a skill--or did you do that on purpose?

Pretty small for a long game though. By the way, Elmer's final form (Mutated Elmer) is HARD AS HELL Mad
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Lymmet
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PostSubject: Re: Tribal: The Awakening   Fri Nov 04, 2011 6:04 pm

Thanks! I'm aware that some skills do random damage as you mentioned, fact is that only some certain skills was supposed to do it. I'll see if I can work out a new version in the future which will feature more balance to the game, like skills and boss fights. I've learned a lot since the release of this game and can assure you that my next game will be a cracker! Wink
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Zachfoss
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PostSubject: Re: Tribal: The Awakening   Sat Nov 05, 2011 7:40 am

Hmm this looks interesting. Well anyways I'm going to download the game and I'll give you my feedback ASAP. I really love how you developed the characters.

The screenshots are amazing! but you should post more

_________________

I'm watching you.
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Nasir
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PostSubject: Re: Tribal: The Awakening   Sun Nov 06, 2011 6:20 pm

About an hour in, met back up with Gadwin and went to the north country. I want to mention that my party started with Lym, Akido, Irith, and Cynthia, in addition to Lym having Playthrough Attack. So if you do any updates you may want to look into that.

Loved the opening, felt epic and got me excited to play this game, and thus far I've enjoyed the story. Can't give proper feedback on difficulty level as I've had a stronger party than intended.

Only flaws I have noticed are that some of your treasure chests change appearances after opening, and that some of the grammar is off in the beginning, after about 10 minutes there's really no problems with it.

Anyway, hopefully I can finish this week and give better feedback overall.
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Rail
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PostSubject: Re: Tribal: The Awakening   Sun Nov 06, 2011 6:23 pm

I think I'll check this out, then get back to you with feedback. afro
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Lymmet
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PostSubject: Re: Tribal: The Awakening   Mon Nov 07, 2011 12:11 am

Thanks for the feedback Nasir! Geez, I wasn't aware that the whole party was present at the start.

My apologies everyone! Shocked I intend to fix this by releasing a new version as soon as possible so everyone can enjoy the game fully!
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Jungle_Boy
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PostSubject: Re: Tribal: The Awakening   Mon Nov 07, 2011 11:56 am

Ah, I remember watching videos about this game way back! Looks like a well made game, and the mapping is quite good! Might try this one out when I get the chance. afro
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Zachy7z
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PostSubject: Re: Tribal: The Awakening   Sun Nov 20, 2011 7:07 am

Tried this out, nice job lymmet, im enjoying it quite a bit (although there are a few graphic errors)
Still, fun and well made game
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